

That’s the game itself, then: ultimately, it remains as divisive as it was when it first launched back in 1993.

There’s a brilliant reason for doing so in this version, but we’ll get to that in a bit. This is about playing the events of one evening over and over, Groundhog Day-style, until you figure out how to handle it flawlessly. If you prefer your games to be a completely different experience each time you play, then Night Trap certainly isn’t for you. The fun comes in trying to achieve that level of perfection, though, by slowly but surely memorising the sequence of events and learning which dialogue scenes you should watch and which can be ignored. Since it’s essentially just made up of a bunch of video clips, Night Trap is an extremely linear game and a short one at that: a perfect run takes around half an hour. It’s important you do so, too, because sometimes the residents – suspicious that someone’s onto them – will change the security colour code for the traps and you’ll need to change yours accordingly in order to keep catching the blood-sucking bad guys. The trick, then, is scanning through each room, attempting to catch as many Augers as you can while still trying to eavesdrop on the various conversations going on throughout the house. An entire quarter of a century later, despite what Howard Lincoln promised, Night Trap has appeared on a Nintendo system, in a 25th anniversary remaster. They say you should never say never, and what we have here is a shining example of this.

By the time the GameCube launched and Nintendo had a system with adequate storage, the FMV genre was already dead and Night Trap was ancient history. Night Trap, meanwhile, never did make it to a Nintendo console during Lincoln’s reign, but that was more likely due to technical reasons: the company’s refusal to embrace CD-ROM meant neither the SNES or the N64 would have really been able to handle a game that consisted entirely of video clips. Mortal Kombat 2 was released fully uncut on Nintendo’s system, with fatalities and gore a-plenty. As soon as it became clear that the blood-soaked Mega Drive version of Mortal Kombat was vastly outselling the censored SNES one, those guidelines Lincoln spoke of were changed pronto. In hindsight, Lincoln’s speech was less a moral crusade and more an attempt to keep the senators happy and make Nintendo look like the good guys.
